- #Splinter cell double agent ps2 iso Pc
- #Splinter cell double agent ps2 iso windows 7
- #Splinter cell double agent ps2 iso series
- #Splinter cell double agent ps2 iso windows
Ubisoft then released their fiscal quarter results for Q1 2006 and announced that Splinter Cell: Double Agent would be put back at least one month in order to boost Q3 2006 income. Originally the game was set for a March 2006 release (coinciding with the release of Essentials), but Ubisoft moved the release date to September 2006 in order to have more development time. A PlayStation 3 version was released on Maand worldwide March 30, 2007.
![splinter cell double agent ps2 iso splinter cell double agent ps2 iso](http://img.youtube.com/vi/fAghVzJi1z4/0.jpg)
#Splinter cell double agent ps2 iso windows
The Windows version was released on November 7.
![splinter cell double agent ps2 iso splinter cell double agent ps2 iso](https://2.bp.blogspot.com/-ms8_OP8c49Q/V1ZAvDpcSgI/AAAAAAAAT2c/y4giAd8wIl8I-y0xMTKA7NN1PSve7VcPQCLcB/s1600/Tom%2BClancy%2B4.jpg)
The game follows Third Echelon Splinter Cell Sam Fisher as he assigned to go undercover as a convicted felon in order to infiltrate a domestic terror organization called John Brown's Army (JBA).ĭouble Agent was released for the Xbox 360 on October 17, 2006.
#Splinter cell double agent ps2 iso series
Tom Clancy's Splinter Cell: Double Agent is the fourth installment in the Splinter Cell series of video games developed and published by Ubisoft and endorsed by American author Tom Clancy.
![splinter cell double agent ps2 iso splinter cell double agent ps2 iso](https://thegameguy.ca/wp-content/uploads/2018/04/Splinter-Cell-Double-Agent-game-for-Sony-Playstation-2-PS2-Game-Case.jpg)
I used to take orders - now I execute them. I used to hunt terrorists - now I am one. I used to be a hero - now I'm a wanted man. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213." My name is Sam Fisher. GSdx: failed to compile external post-processing shader. (UpdateVSyncRate) FPS Limit Changed : 29.96 fps McdSlot 1: C:\Users\Dave\Documents\PCSX2\memcards\Mcd002.ps2 McdSlot 0: C:\Users\Dave\Documents\PCSX2\memcards\Mcd001.ps2 * CDVD Disk Open: DVD, Single layer or unknown: IsoFile open ok: D:\Games\PS2 Emulator\DOUBLE_AGENT.ISO *** Device 9: 'SPDIF Out (Realtek HDA SPDIF Out)' (Windows WDM-KS) *** Device 8: 'SPDIF Out (Realtek HDA SPDIF Optical Out)' (Windows WDM-KS) *** Device 7: 'Speakers (Realtek HD Audio output)' (Windows WDM-KS) *** Device 6: 'Speakers (Realtek High Definition Audio)' (Windows WASAPI) *** Device 5: 'Realtek Digital Output (Realtek High Definition Audio)' (Windows WASAPI) *** Device 4: 'Realtek Digital Output(Optical) (Realtek High Definition Audio)' (Windows WASAPI) *** Device 3: 'Realtek Digital Output (Realtek High Definition Audio)' (Windows DirectSound) *** Device 2: 'Realtek Digital Output(Optical) (Realtek High Definition Audio)' (Windows DirectSound) *** Device 1: 'Speakers (Realtek High Definition Audio)' (Windows DirectSound) *** Device 0: 'Primary Sound Driver' (Windows DirectSound) (GameDB) 9655 games on record (loaded in 161ms) AVXīinding GS: D:\Games\PS2 Emulator\PCSX2 1.2.1\Plugins\gsdx32-avx-r5875.dllīinding PAD: D:\Games\PS2 Emulator\PCSX2 1.2.1\Plugins\lilypad-r5875.dllīinding SPU2: D:\Games\PS2 Emulator\PCSX2 1.2.1\Plugins\spu2-x-r5875.dllīinding CDVD: D:\Games\PS2 Emulator\PCSX2 1.2.1\Plugins\cdvdGigaherz.dllīinding USB: D:\Games\PS2 Emulator\PCSX2 1.2.1\Plugins\USBnull.dllīinding FW: D:\Games\PS2 Emulator\PCSX2 1.2.1\Plugins\FWnull.dllīinding DEV9: D:\Games\PS2 Emulator\PCSX2 1.2.1\Plugins\DEV9null.dll Vendor/Model = GenuineIntel (stepping 09)ĬPU speed = 3.391 ghz (4 logical threads)
#Splinter cell double agent ps2 iso windows 7
Operating System = Microsoft Windows 7 Service Pack 1 (build 7601), 64-bitĬPU name = Intel® Core i5-3570K CPU 3.40GHz That doesn't make a difference either.Ĭan the ROM 1, ROM 2 and EROM skipping be a possible issue? I tried loading from the Memcard aswell as the Saveslots.
![splinter cell double agent ps2 iso splinter cell double agent ps2 iso](https://gdg-articles.s3.eu-west-1.amazonaws.com/766/paZdHSxrezF2.jpg)
The Log says GSdx: failed to compile external post-processing shader.īut don't think that a shader could cause that problem. I already tried enabling and disabling cheats and patches, didn't change anything. The Door I'm talking about is a double door, in the First Coop Level after the Foundry, on the way to the Geothermal Plant In the Walkthrough Videos of the Game, on a PS2, the door always opens properly.ĭid anyone here play that game thru PCSX? That problem seems to only occur with the emulated version. I already tried Cheat Engine to find the Coordinates of the Player, but changing them doesn't do anything, I also tried to find the Attributes for the Door, but that's even harder, since it doesn't respond to anything i can't find it's values. That Door is the only way to continue the Level, so it's impossible to go another way. There is a door that should open automatically, but it doesn't. The Singleplayer worked fine, but now I'm stuck in Coop Mode.
#Splinter cell double agent ps2 iso Pc
I emulate Splinter Cell Double Agent because I wanted to play the PS2 since it's entirely different from the PC version. I installed PCSX v1.2.1 and it's running pretty good so far. I'm new to this Forum and I already got a problem.